Animation Analysis
12 Principles of animation & where they are demonstrated
Squash and stretch: Most instances where this would be used is replaced with blurring the character to indicate fast movement rather than stretching the model. It is used when he is pulling on the vines in the bathroom mirror and is slightly clearer when his body becomes circular. Overall the squash and stretch in’t extremely exaggerated.
Anticipation: Is used when he is about to run out the door. He pulls back to show the viewer he’s about to run fast. It’s also used as he is about to roll into a ball in the race.
Staging:
Slow in/slow out: is used throughout the animation to make the movement look realistic. It is shown clearly when the main character is moving to reach and take a bite of watermelon. This is presumably used to make the moment significant by exaggerating it.
Appeal: Is used in body language, movement and facial expressions. The movements the boy makes are playful, curious and sometimes clumsy (for example,when he runs out of the school and down the street) to make him appear childlike to match his character design.
Exaggeration: The whole concept
secondary action: person playing in foreground while watermelon falls from sky
straight ahead: watermelon juice coming out of his nose
overlapping action: moments after the melon boy is running or moving fast