We have started programming out 2D game, using C# to allow the player to move the ball left and right, hit an enemy and restart the level and reach a goal to move to the next level. Started having difficulty with C# when the goal didn’t function properly. The ball moved through the square without moving to the next level. This was because the second level wasn’t set up in build settings and there was no string connecting “nextLevel” to Level 2. There is currently an issue with sprite visibility. All of the existing sprites show in the hierarchy but are not visible in Scene or Game view. All the settings are in the Inspector tab so after looking it up, it could be an issue with the sorting layers.

