Learned about light and different types of lighting used in photography and cinematography.
Broad side/near side: the light is on the side of the face facing towards the camera

Short side: the lighting is on the side of the face facing away from the camera

(Short side lighting is not to be confused with short siding which is a technique used in cinematography where someone could be looking to the right and be positioned on the right side of the frame, making the focus the background.)

Middle lighting: lighting that goes down the center of a face, leaving one side hidden

Rembrandt lighting: Lighting that is almost middle lighting but above and to the side. It is recognizable by the triangle of light on the high point of the cheekbone it reveals on the dark side of the face


Back lighting: When the light is positioned directly behind the subject leaving a silhouette.

Rim lighting: Almost back lighting but if the light is to the side slightly it reveals more of the face. Adds more depth than back lighting and retains the dramatic effect. Rim lighting can also be used in combination with another type of lighting such as short side lighting.

Key lighting is the main type of lighting in a scene
Bounce lighting or ambient lighting can be used to make shadows less harsh. By placing someone near a white wall near the area of shadow, the colour of the wall bounces back onto the face.
Got a picture of a cube and opened in Photoshop with the task of making it look less 2D. Achieved by adding light, shadow, adding bounce light and adding a cast shadow.
Should’ve had the shadow of top corner facing the camera cast. The shadow behind the light source may have gone straight across making the corner shadow hidden but not sure.
